Fantastic Games and How to Code Them

General description

Video games have become an important part of pop culture for a while now and their significance is still rising. So, is there anything you can do about it? Use it for your advantage: play them or… create them! With us you will learn how to make video games - we’ll show you how to code a game and then turn it into a great one.

Come to Gliwice in the Silesian Region and join us on this fantastic adventure! We’ll show you around all the amazing attractions that you can find here - old and new. Silesia is famous for its unique culture and abundance of representative dishes - pierogi, bigos, kluski śląskie, modra kapusta, żurek and many more waiting for you to taste them. You’ll learn of silesian tradition and hospitality.

You will get a chance to meet unusual people from all around Europe, all passionate about video games and have the BEST time - we guarantee a lot of unforgettable memories!

Academic information

Fields of activity:
Applied Sciences , Computer Engineering , Computer Science/Automatic Control/Informatics , Mathematics , Multimedia and Communication Design , Physics/Physics Engineering
Content and topics:
The course will be dedicated to game development.You will be taught how to use the Unity Game Engine in order to create video games, as well as be given an opportunity to learn the basics of object-oriented C# programming. The key activity during the course will be creating your own game, based on the materials provided by the teachers. The course will contain the following topics: - introduction to C# programming in the Unity Game Engine, - basics of Level Design, - prototyping and Testing The Game, - inventing a reward system keeping players invested in the game.
Learning goals and objectives:
The goal of the course is to provide the theoretical background that participants can use and apply when creating a project which will be their own computer game.
Examination type:
Group project/presentation: students will be expected to create their own game while working in small project groups, based on the materials and tutorials provided by the teachers. The game will be presented to and evaluated by the teachers on the last day of classes.
ECTS credits issued:
1.0

Information for applicants

Selection criteria:
Motivational letter and answers to the questions

Practical arrangements

All of the following are covered by the event fee:

Lodging:
Students' dorms, hostel during weekend trip
Meals:
Three meals per day, at least one of them hot
Transportation:
Public transportation (tickets provided by organizers), on foot