App Wars: Attack of the UbiComps

General description

Have you ever used a mobile application and wonder how it's built?

Have you ever wanted to know the principles of developing the perfect app?

Do you want to learn what's behind the code of the apps?

And the most important: are you ready for spending some crazy halara time and party hard in the beautiful greek beaches?!

If the answer to all the above is yes, then you should definitely apply for this AWESOME course in Patras this summer! Get ready for obtaining knowledge about human centered pervasive mobile systems and how to best use this methodology to develop new and exciting ideas into products without even writing any kind of code!!

Get ready for the greek summer!

Don't forget your lightsabers!

Academic information

Fields of activity:
Aerospace/Aeronautical Engineering , Architectural Engineering , Automotive Engineering , Biological/Biotechnical/Gene Engineering , Biomedical Engineering , Chemical Engineering , Civil Engineering , Computational Sciences , Computer Engineering , Computer Science/Automatic Control/Informatics , Control Engineering/Systems engineering , Electrical/Electromechanical Engineering , Electronic/Electrotechnical Engineering , Environmental Engineering , Industrial Engineering , Machine & Instrument engineering/Design , Materials Engineering , Mechanical Engineering , Mining/Mineral Resources Engineering , Naval Architecture & Engineering , Petroleum Engineering , Physics/Physics Engineering , Power Engineering , Production Engineering/Management , Rural and Surveying Engineering , Territory Engineering , Transport Engineering
Content and topics:
· Introduction to the basic principles of ubiquitous computing · Mobile, pervasive and ubiquitous devices and system architectures · The concept of ambient intelligence and the Internet of Things · Human-Centred interaction design for ubiquitous computing · Tools for discovering and validating requirements for ubiquitous systems · Experiment design and evaluation methodology
Learning goals and objectives:
Learn about prototyping and evaluating pervasive mobile systems, via lectures, examples, learning procedures and practical workshops.
Examination type:
Written Exam
ECTS credits issued:
1.0

Information for applicants

Selection criteria:
Interest in the topic, motivation letter, Questions, Prior knowledge

Practical arrangements

All of the following are covered by the event fee:

Lodging:
University's dormitories
Meals:
University's restaurant, restaurants in the city and homecooked by organizers (breakfast and two hot meals per day)
Transportation:
Bus, taxi, organisers' cars